Grettir wrote:
Maybe they intend their dragons to be smaller than an elephant? Or the reasoning is that a dragon, being able to fly, should have a rather light frame?
Hmm, that's reasonable. But I was thinking with armored skin it whould still be pretty high. I might just give them 4 extra to make myself feel better

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It sure can be explained, but I have always considered TRoS’ way of dealing with huge creatures to be off. TO values of 15+ aren’t exactly pretty when you want to roll them as dice
Why do you want to roll the TO as dice?
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and they make wounding a large critter, well, strange. For a very long time, nothing whatsoever happens upon hitting a a beast (the TO + AV soaking it up), and then, all of a sudden, the beast is severly wounded or even dead.
I haven't fought anything TO yet in TRoS so I haven't encountered this. I no I wouldn't fight anything with a TO over 10 with anything less than a Greatsword, and a ST of 6 or 7 tho. Also I'd enforce the Naked Dwarf rule so all those hits that technically didn't make it past TO would still inflict level 1 rules.
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I use an alternate rule by which animals have a TO comparable to a very resilient human, but where the damage suffered is divided by a certain factor before this TO (or half of it, as is the case with that other house rule of mne) is subtracted. For a 4 ton elephant, I might use a divisor of 4 before subtracting half its TO of 4-6.
That'd be something to look into if DW was ever to do a 2nd try at OBaM. Doesn't the Companion have something similar too?
Cheers!
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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115)
~ Beowulf after defeating Grendle's Mother.